I want to note that my game is not a kind of Asteroids, because the action of the game does not take place on one screen, but the level is much larger. In terms of its mechanics, the game is a bit like the game Star Mines 2: The Planet of Mines: The backgrounds were probably made in green colors, I also remember that the plane did not shoot strictly in a straight line, the bullets deviated slightly to the right. The meaning of the game was to drive along the corridors and shoot enemies, find a way out of the maze - it was made in the form of a black circle with flashing yellow dots. The first level began with the fact that it was necessary to go up to the turn to the right, from where four enemies appeared, similar to triangles. The action took place in corridors resembling a simple labyrinth. You could drive forward, back and turn around, and still shoot. ![]() This game had a top view, you had to control something resembling an airplane. I played this game on my first computer, which was bought in October 2001. There's some moment where you have to fight/get jumped by a vampire-like creature? I played it as a kid and then played it again back in 2018 but I cannot remember for the life of me what the name is. The protagonist might be revealed to be an alien god or something? The lab might also be stationed on an asteroid, but I am not sure. I remember one of them having a red thumbnail. I remember when I last played it that the developers (I think they were indie devs) were releasing the game chapter by chapter, I think each one had their own one-word title. Everything looks like its in disarray, and I think it's either in the same room or a later scene where you see other creatures/humanoids in similar tanks but theyre either dead or you can't get them out. Other details: I think the first game starts with you waking up in a science lab tank. I think you were left letters or instructions by some scientist that had been researching you. Notable gameplay mechanics: I think there was some item collection used to unlock doors or to use against the occasional enemy. Notable characters: main character might be an alien of some sort? fights some vampiric creature Graphics/art style: 3D, lots of green and dark colors used Concentration is critical in obtaining the "Original Awareness" of information necessary whenever you are learning something new and need to remember it.Genre: Action and/or Adventure? potentially mystery/horror If you'd like to change the background color or the volume of the sound effects, click the Options button.īubble breaker games like Bubble Hit, Bubble Frog, Microsoft Bubble and related games are not particularly "intellectual". Bubble hit has a couple of optional settings. Click the Statistics button along the left to see your win/loss record or to reset the record. The game remembers your wins and losses during the current session. ![]() ![]() Bubbles lower than your color group that are touching that group also disappear with the color group you form.īUBBLE HIT STATS. One of the best ways to clear bubbles is to complete color groups that are located above other bubbles. If they bubble you want are near a wall and there is a gap, you can try a bank shot to squeeze your bubble through and complete the set. Sometimes you'll see a group of bubbles that you want to hit that are blocked by other bubbles of the wrong color. First, you can bounce bubbles off the walls. There are a couple tricks for doing well at Bubble Hit. Whenever you shoot a bubble without making any bubbles disappear, the counter decreases by one. Each time you form three-or-mores, those bubbles disappear and the countdown counter stays the same.
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